Scoring Utility beta

Keeping score at a real table? The live scorekeeping utility handles fan → points → money with your house conversion, share links, and stats.

Open the utility →

Scoring Overview

Universal Concepts

Before diving into styles, some concepts appear everywhere:

ConceptDescription
Meld / SetA group of tiles: sequence (e.g., 1-2-3) or triplet/quad (e.g., 3-3-3)
Open vs. ClosedOpen = took a tile from another player’s discard. Closed = all self-drawn tiles. Closed hands are worth more in most styles.
Self-draw (Tsumo)Winning by drawing the tile yourself from the wall
Discard win (Ron/Hu)Winning by claiming another player’s discard
TerminalTiles numbered 1 or 9
HonorWind tiles (East/South/West/North) and Dragon tiles (Red/Green/White)
SimpleTiles numbered 2-8 (not terminals, not honors)

Cross-Style Comparison

FeatureRiichiHKMCRAmericanTaiwaneseSichuan
Hand size131313131613
Total tiles136144144152144108
Scoring unitHan/FuFaanPointsCard valueTaiMultiplier
Min to win1 yaku~3 faan8 pointsCard match1 taiValid hand
FlowersNoYesYesJokersYesNo
HonorsYesYesYesYesYesNo
Open penaltyLose yakuLose faan-RestrictionsLose taiLose bonus
Multiple winnersNo (head bump)SometimesVariesNoSometimesYes
ComplexityHighMediumVery highUniqueMediumLow
Avg game length~45 min~30 min~60 min~90 min~40 min~20 min